I will fix repair and optimize your 3d model for games rendering or 3d printing


Sobre este Serviço
Got a broken, messy, or unusable 3D model? I can repair, clean, optimize, and prepare your mesh for its intended workflow.
I fix common 3D model problems including non manifold geometry, holes, flipped normals, duplicate vertices, disconnected meshes, bad topology, intersecting geometry, shading errors, broken UVs, excessive polygons, missing faces, and messy imported or AI-generated models.
I can also prepare your model for 3D printing, game engines, animation, rendering, CAD workflows, VR/AR, and real-time applications through retopology, mesh optimization, UV cleanup, collision geometry, and format conversion.
What I Can Fix
- Non manifold mesh errors
- Holes and missing faces
- Bad or overlapping geometry
- Flipped normals
- Duplicate vertices
- Broken topology
- Shading and smoothing problems
- UV issues
- High poly optimization
- AI generated 3D model cleanup
- Scan/photogrammetry mesh cleanup
- STL repair
- Game ready optimization
- Retopology
- Format conversion
I work with Blender, Maya, ZBrush, Fusion 360, and other 3D workflows depending on the model.
Send me your model and explain what is wrong I'll inspect it and recommend the right repair workflow before starting.
Preferência de estilo de entrega
Informe o freelancer sobre suas preferências ou preocupações em relação ao uso de ferramentas de IA na conclusão e/ou entrega de seu pedido.
Conheça mais sobre femi
Professional 3D Artist Characters, Game Assets, Product Design 3D Printing
- A partir deEstados Unidos
- Membro desdejul. de 2026
Idiomas
Inglês, Alemão, Espanhol

