Algumas informações são exibidas no idioma inglês.
Sobre mim
Welcome! I’m a professional 3D Character Modeler and Rigging Artist specializing in creating high quality, animation ready characters for games, films, VRChat, and VTubers. Using industry-standard tools like Blender and Maya, I handle the entire pipeline: modeling, retopology, low-poly optimization, skin weighting, and advanced facial/body rigging (IK/FK). Whether you need assets for Unreal Engine or a custom avatar, I deliver clean, optimized, and visually stunning models ready for seamless performance.... Saiba mais