I will fix 3d models, retopologize meshes, uv mapping high to low poly bake textures
Sobre este Serviço
Welcome Esteemed Buyers,
Do you have a high-poly 3D model that needs clean retopology, mesh optimization, UV mapping, or texture baking?
I help 3D artists, game developers, and designers prepare existing 3D models for real-time applications, game engines, and production workflows.
MY SERVICES INCLUDE:
- 3D model repair and mesh cleanup
- High-poly to low-poly retopology
- Low-poly mesh optimization
- UV unwrapping and UV layout preparation
- High-to-low-poly texture baking
- Normal, ambient occlusion, and other suitable texture maps
- Organized, export-ready 3D assets
WHY CHOOSE MY SERVICE?
I focus on clean topology, efficient geometry, organized UVs, and preserving important surface details during baking. Every project is approached according to its intended use and technical requirements.
WHAT I NEED FROM YOU:
Please provide your source model, reference images if available, target polygon count, required texture maps, preferred resolution, and target software or game engine.
For complex models or custom requirements, please contact me before ordering so I can review the scope and recommend the right package.
Let's prepare your 3D assets for the next stage of production!
Preferência de estilo de entrega
Informe o freelancer sobre suas preferências ou preocupações em relação ao uso de ferramentas de IA na conclusão e/ou entrega de seu pedido.
Conheça mais sobre Ceramby
cerameb
- A partir deEstados Unidos
- Membro desdeout. de 2026
Idiomas
Espanhol, Inglês, Alemão

