
Carl J. Bowne
Unity CSharp Programmer
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Experiência profissional
Senior Programmer, Rage Rooster : Fowl Carnage
Lab 165 • Meio período
Jun 2025 - Present • 11 mos
Rage Rooster : Fowl Carnage Commercial Remaster of Rage Rooster planned for Steam Release in late 2026. I was the Senior Programmer responsible for developing major refactorings, functional overhauls, and new features with the goal of releasing a remaster to commercial audiences.
Lead Programmer, Rage Rooster
Game Hutch • Período integral
Sep 2024 - May 2025 • 8 mos
Rage Rooster. A bombastic, high-action comedy Metroidvania, wreck fowl carnage against the alien hordes who have taken your flock of beloved hens, fighting, throwing, and charging through your enemies as they come to witness what true rage is. https://gamehutch.itch.io/rage-rooster I was the Programmer responsible for the development of the vast majority of systems and functionality for the game.
Lead Programmer, Cake Toppers
Team Aurora • Período integral
Aug 2024 - Dec 2024 • 4 mos
Cake Toppers Take the reins of a quaint pastry shop and help Swirly the Creampuff complete orders of ever-increasing complexity in this fun little IOS/PC casual game. I was the sole Programmer responsible for the development of the systems and functionality for the game.