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Sobre mim
Hi, my name is Anastasia, I've been making 3D art for games for 7+ years, and I still get genuinely excited when a clean mesh comes together!
I specialize in stylized characters/props and retopology — optimized, rig-ready, and built for real production pipelines. My background is in mobile games, so I know what "game-ready" actually means.
Clean files, honest communication, no drama. Let's make something good.
Working tools: Blender, ZBrush, Substance Painter, Adobe Photoshop, Marmoset... Saiba mais