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Sobre mim
I’m a 3D and 2D game artist focused on clean, stylized assets that actually fit into real game pipelines. I create game props, RPG items, magic-themed assets, UI elements, and icons that are optimized, consistent, and ready to use. Whether you need low poly or detailed work, I pay attention to topology, readability, and performance. If you want assets that look good and work properly in-engine, I’ve got you covered.... Saiba mais