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Sobre mim
I am a 3D animator focused on creating stylized, game-ready animations for characters and creatures.
I specialize in combat, movement, and gameplay-focused animation, with an emphasis on clarity, timing, and responsiveness.
I work with Maya and Unreal Engine and have experience creating gameplay animations for characters and creatures, including combat, movement, and enemy behavior across different game projects.
I deliver clean, readable animations that perform well in real-time gameplay.... Saiba mais