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Sobre mim
I'm a 3D Game Environment Designer specializing in custom game maps, immersive environments, terrain, and level design.
I help game developers turn ideas, concepts, and rough layouts into detailed, playable, and optimized worlds that fit their gameplay and visual style. I work with tools and platforms such as Unreal Engine, Unity, Blender, Substance 3D, World Machine, Gaea, Godot, GMod, and Roblox.
My workflow focuses on clear communication, asset placement, realistic terrian. Whether you need a complete game map, RPG world, multiplayer level, or environment enhancement
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