I will fix repair scale convert and split 3d model file stl obj 3mf for 3d printing

B
barrykiam
B
barrykiam
Kiam
Algumas informações são exibidas no idioma inglês.

Sobre este Serviço

People dont just need a 3D model they need a printable, clean, properly repaired file that works without errors, failed prints, or wasted material.


I will professionally repair, modify, scale, convert, customize, split, and optimize your 3D model files for smooth and accurate 3D printing.

Whether your STL file is broken, non manifold, oversized for your printer, missing parts, or needs editing before printing, I can help you prepare it professionally and correctly.


What I Can Help You With:

  • Repair broken or corrupted STL / OBJ / 3MF files
  • Fix non manifold geometry and mesh errors
  • Scale models to exact dimensions
  • Split large models for smaller print beds
  • Hollow models for resin printing
  • Add connectors, pegs, or joints for assembly
  • Convert between STL, OBJ, 3MF, FBX and more
  • Modify existing 3D models based on your request
  • Optimize files for FDM or resin printing
  • Reduce polygon count or clean messy topology
  • Prepare watertight models ready for slicing
  • Basic customization and adjustments


File Formats Supported:

STL OBJ 3MF FBX STEP BLEND PLY CAD and more


If you are unsure whether your file can be repaired send me a message so I can review the model and recommend the best solution.

Preferência de estilo de entrega

Informe o freelancer sobre suas preferências ou preocupações em relação ao uso de ferramentas de IA na conclusão e/ou entrega de seu pedido.

Conheça mais sobre Kiam

Kiam

3D Artist

  • A partir deReino Unido
  • Membro desdemar. de 2026
  • Responde em aprox.:1 hora
  • Idiomas

    Inglês, Espanhol, Francês, Alemão
Hi, I’m Kiam, a 3D artist from United Kingdom specializing in creating 3D modelling, product design, industrial design, and digital assets for games, film, advertising, and 3D printing. I create models with proper topology, UV mapping, texturing, rigging and animation for any purposes (Game, Film or 3d printing). Every model is done with attention to details, ensuring clean topology, efficient polygons for Unreal Engine, Unity, Blender, Zbrush and other 3D workflows. My focus is on delivering reliable, functional, and visually strong assets that meet professional production standards.

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