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Sobre mim
Hi! I’m Vladislav, a Unity developer focused on 2D games and C#. Over the past year, I worked on The Hidden Library, a point-and-click adventure with a demo on Steam. I implemented gameplay mechanics and UI, integrated art, text, and audio, set up localization, tested builds, and fixed bugs. I also work with Blender and Substance Painter, retopology, UV mapping and model optimization. I can help improve Unity projects, add features, integrate assets, localize content, and solve technical issues.
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