PBR Texture Artist Game Ready Textures And Optimization
Reino Unido
Inglês, Alemão, Espanhol, Italiano
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Sobre mim
I am a professional 3D Texture Artist specializing in high-quality PBR texture creation and optimization for real-time applications. Using Substance Painter and Blender, I deliver visually refined, game-ready materials that balance realism and performance. I work with both realistic and stylized assets, ensuring clean maps, consistency, and technical precision. I also optimize existing textures for seamless use in Unreal Engine and Unity. I focus on delivering reliable, polished results with clear communication and attention to detail.... Saiba mais