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Sobre mim
Hi! I'm a Game Developer with 1,200+ hours in Godot Engine. I specialize strictly in building smooth gameplay mechanics and fast, interactive prototypes for Windows and Android.
Please note: I focus on engineering core mechanics, UI, and playable prototypes to test your ideas, rather than creating massive, full-scale commercial games. My strength is turning your concepts into working reality using clean GDScript logic.
Want to test a specific mechanic quickly? Let's bring your prototype to life!... Saiba mais