Algumas informações são exibidas no idioma inglês.
Sobre mim
I’m a BeamNG developer focused on creating realistic, functional, and well-optimized mods that perform as intended in-game. I work on custom vehicles, crash systems, maps, tracks, environments, Lua features, and other gameplay-focused projects. I pay close attention to physics, visual details, performance, and compatibility so each project feels polished rather than rushed. Clear communication, reliable delivery, and quality testing are part of every project I take on.... Saiba mais