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Sobre mim
Passionate 3D Artist specializing in authentic PS1, PSX, N64, Y2K, and DS-style low-poly character modeling. With a strict polygon budget of 300 to 1,000 triangles and classic segmented limb topology, I craft game-ready retro RTS units, modular PS1 environments, strategy units, and AoE-inspired assets. I value artistic integrity: ALL my textures are 100% hand-painted pixel art (128x128 / 256x256) with zero AI shortcuts. Perfect for unlit shaders in Unity, Godot, or Unreal.
Let's bring 90s nostalgia to your indie title!... Saiba mais