3D METAHUMAN, 3D CHARACTER ANIMATION AND UNREAL ENGINE
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Inglês
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Sobre mim
Hello,
I am a 3D character artist specializing in realistic character design and animation for games, films, and digital media. I work with industry-standard tools such as MetaHuman Creator, Daz3D, Blender, and Unreal Engine to create detailed and lifelike characters.
My focus is on producing clean, high-quality character models with proper topology, realistic textures, and smooth animation-ready rigs suitable for game development and cinematic use.... Saiba mais