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Sobre mim
As a 3D fashion tech specialist, I leverage a powerful pipeline from Daz3D to Clo3D, Substance Painter, and Cinema4D to create high-fidelity digital garments for a global clientele. My expertise extends to Unreal Engine for interactive experiences, and I have trained international students in these workflows. I focus on reducing physical sampling costs and bringing innovative digital fashion solutions to life for brands worldwide.... Saiba mais