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MetaHuman and Unreal Engine 5 Character Artist
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Unreal Engine 5 Developer & MetaHuman Specialist
Icon • Freelance
Feb 2022 - Present • 4 yrs 8 mos
I specialize in Unreal Engine 5 development, realistic MetaHuman characters, 3D character design, rigging, animation, and retargeting. I create high-quality digital humans for games, cinematics, virtual experiences, and interactive applications. My work includes character customization, Control Rig, IK Rig, animation systems, facial animation, Blueprint implementation, and AI-driven character interactions. I focus on creating realistic, optimized, and production-ready experiences based on each client's requirements.