I will build a web dashboard to manage your unity games live content


Sobre este Serviço
Hey, I'm a Unity developer who also builds the web side dashboards, backends, the stuff most Unity-only devs skip.
If you've ever had to submit a whole new build just to change a shop price or run a weekend event, you know how painful that is. I fix that by connecting your Unity game to a simple web dashboard where you (or anyone on your team, no coding needed) can update items, prices, events, and banners in real time.
I came from a web development background before moving into Unity, so unlike most game freelancers, I'm comfortable building both sides the C# scripts inside Unity and the backend/API that powers your dashboard. That means one person handling the whole pipeline instead of you juggling a Unity dev and a separate web dev who don't talk to each other.
What I typically set up:
- A remote config system so your game pulls live data instead of hardcoded values
- A clean, simple dashboard (React or plain HTML, whatever fits your budget)
- Backend using Firebase or Node.js, depending on what you already have
- Basic login/access control so only your team can push changes
I keep communication straightforward I'll ask a few questions upfront about your project so we're not guessing at
Conheça mais sobre Aman Ullah
Senior Full Stack Developer, and DevOps Engineer
- A partir dePaquistão
- Membro desdejun. de 2022
- Última entrega8 meses
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Perguntas frequentes
Do I need to already have a backend set up?
No. If you don't have one, I'll set up Firebase or a simple Node.js backend as part of the package. If you already have a backend, I can connect the dashboard to that instead, just mention it in your project details.
Will this work with my existing Unity project?
Yes, as long as it's Unity 2019.4 or newer. I integrate the remote-config pulling directly into your existing scripts — I won't touch or restructure the rest of your codebase.
Can people on my team use the dashboard without knowing how to code?
Yes, that's the whole point of the dashboard. It's a simple web interface. Anyone on your team can log in and update content without touching Unity or writing code.
Do I get the source code?
Yes. You'll receive the full dashboard source code and the Unity-side integration scripts, so you're not locked into me for future changes.
Can this let me update my game without resubmitting to the app store?
For content pulled through remote config (items, prices, events, banners), yes. Anything that changes actual game logic or code would still need a normal app update , I'll be clear about which is which for your specific project.
What if I'm not sure exactly what I need yet?
Totally fine, message me before ordering with a rough idea of your game and what you'd like to control remotely. I'll help you figure out the right scope and package instead of guessing.

