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Unreal Engine Cpp and Multiplayer Developer
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Unreal Engine Develope
Self Employed • Freelance
Sep 2021 - Present • 5 yrs 1 mo
Develop and maintain Unreal Engine 4 and 5 projects using C++ and Blueprints for remote clients. My work includes multiplayer replication and server-authoritative gameplay, GAS and Gameplay Tags, AI and Behavior Trees, Steam and PlayFab integrations, gameplay systems, Android/iOS/PC development, plugin and SDK integration, packaging, debugging, and optimization. I also work with existing production codebases using Git/GitHub, milestone-based delivery, testing, and technical documentation.