
Albert Fokin
3D Artist Visualiser Architect
Habilidades

Conheça meus serviços


Portfólio
Experiência profissional
Senior 3D Artist in ArchiCGI
Architect • Período integral
Apr 2021 - Dec 2025 • 4 yrs 8 mos
Description As a Lead 3D Visualizer and Designer within the company, I managed full-cycle CGI production, turning complex architectural blueprints, sketches, and design briefs into high-end photorealistic visuals and animations. My architectural background allowed me to close the gap between technical drafting and premium artistic presentation, handling projects from concept development to final rendering. Over years of intensive practice, I have successfully executed diverse pipelines for top-tier international architecture studios, real estate developers, furniture manufacturers, and e-commerce brands, including: Global Architecture & Development: Delivered precise exterior/interior visualizations and competition pitches for Zaha Hadid Architects, PulteGroup, Kampa, Minto Group, Truoba, Artelia, and Westrak Structures. Premium Interior & Spatial Design: Developed custom designs, detailed interior environments, and high-end marketing renders for Raymond Nicolas Design House, Design Lab USA, The Neela Collection, KUOP Designs, GDC Group, Hetherington Newman, and William McGough. Product, Furniture & Industrial Design: Created bespoke 3D product models, custom furniture lines, and 3D product animations for Cadeiras, Trueform Concrete, Global Industrial, Vogel, Wroxeter, Trinity, Studio A, Living Style, and Zephyr Aerospace. Building Materials, Lighting & Office Solutions: Rendered photorealistic lifestyle scenes and catalog assets for Steni, Kloeber, Viasit, Actiforce, Baux, Swiss Madison, Ultra LEDs, Prulite, Broan NuTone, Mannington, TileShop, and Better Bona. E-Commerce & Commercial Brands: Managed high-volume product rendering and marketing assets for QualityTapestries, Excelligence, Industrial Brands, and Wholesalers USA. Core Responsibilities & Technical Expertise Handled: Advanced 3D modeling of complex geometry, custom furniture, and architectural structures from scratch. Full-cycle texturing, shader creation for diverse materials, and advanced light