a
ahsinmemon

Ahsin M

@ahsinmemon
5,0(55)

Level 1

Full Game Development And World Design

Paquistão
Inglês, Urdu
Algumas informações são exibidas no idioma inglês.
Sobre mim
Professional Game Developer and 3D Environment Designer specializing in Unity, Unreal Engine, and Roblox Studio. Experienced in full game development, level design, environmental storytelling, lighting, terrain creation, and stylized or realistic world-building. Focused on creating immersive, high-quality experiences that combine strong gameplay with cinematic visuals.... Saiba mais

Habilidades

a
ahsinmemon
Ahsin M
US$ 25/hora
offline • 
Tempo médio de resposta: 1 hora

Conheça meus serviços

Fundos e Ambientes
I will create a highly detailed cinematic game level in unity urp hdrp
4,7(30)
Criação de Arte para Games
I will design any type of level in unity
5,0(13)

Quer trabalhar com remuneração por hora?

Diga a Ahsin M o que você precisa.

US$ 25

/

hora

Portfólio

Experiência profissional

Technical Level Designer

RH Games • Meio período

Dec 2025 - Present7 mos

Designed and implemented gameplay levels for a mobile racing simulation project. Built track layouts focused on player flow, challenge balance, and visual readability while maintaining mobile performance targets. Optimized environments, assets, and lighting to ensure stable frame rates across target devices, and collaborated with the team to iterate on gameplay feedback and polish the player experience.

Upwork

Game Designer & Level Designer

Upwork • Freelance

Jul 2024 - Present2 yrs

Worked with indie developers and studios delivering game design, 3D environment work, and real-time engine implementation using Unity, Unreal Engine, and Blender. Completed multiple short-term and ongoing contracts focused on level design, asset integration, lighting, and scene optimization. Collaborated directly with clients to translate ideas into playable experiences, maintaining reliable communication, on-time delivery, and quality execution across projects.

Level Designer

Irsik Software • Freelance

Jul 2024 - Oct 20251 yr 3 mos

Designed and iterated on level layouts for a roguelite project, focusing on gameplay flow, replayability, and spatial balance. Optimized scenes and assets to improve runtime performance, maintained organized file structures and naming conventions across the project, and managed version control workflows through GitHub to ensure smooth collaboration and asset tracking within the team.

55 Avaliações
5,0

(52)
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Classificação detalhada
  • Nível de comunicação do freelancer
    5
  • Qualidade da entrega
    5
  • Valor da entrega
    5
1-5 fora das 55 avaliações
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