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Sobre mim
I am a skilled 3D terrain artist specializing in creating detailed medieval environments, modular landscapes, and high quality 3D printable models. My work includes terrain pieces, buildings, castles, cabins, and a wide range of environmental props designed for tabletop games, digital environments, and game engines like Unity and Unreal. I focus on clean topology, accurate scaling, and visually immersive designs that fit seamlessly into your project. With a strong commitment to communication and customization, I transform your ideas into polished, functional, and production ready 3D assets.... Saiba mais