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Sobre mim
I'm a 3D artist with 5+ years of experience, specializing in car modeling and hard surface design. My work focuses on realism, clean topology, and production-ready assets for games, animations, and visualizations. I use tools like Blender, Substance Painter, and Photoshop to bring concepts to life with precision and creativity.
I'm passionate about automotive design and have a strong track record creating detailed vehicles for personal projects and commercial platforms. I also have secondary skills in rigging and animation, allowing me to deliver complete, ready-to-use assets for your pipeline... Saiba mais