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Sobre mim
I’m a Unreal Engine 5 developer focused on creating clean, functional gameplay systems using Blueprints.
I specialize in interaction systems, AI enemies, and core gameplay mechanics for games.
I build systems that are optimized, easy to use, and ready to drop into your project.
I’ve been developing my own projects and tutorials, and now I’m offering my work as services to help other developers speed up their game development.
Feel free to message me before ordering.... Saiba mais